• all
  • ux ui
  • programming
  • mobile app
  • kinect
  • arduino
  • tangible

Lux

2016 | 2D platform game

Face Alignment

2015 | Implement the supervised descent method for face alignment

Social Sensory Surfaces

2015 | Developed new tactile interfaces to confront critical challenges of learning and social engagement for children with ASD

Olegoru

2015 | A soundscape composition tool to enhance children's imaginiative storytelling with tangible objects

Whisper of the Hear•t

2014 | An augmented environment for visual-impared people to experience painting

Sound Cube

2013 | An augmented environment with sound feedback

Stack'n'Shake

2013 | An arduino-based bricks stacking competition game

Inertial Gesture Control

2013 | Using iPhone to control iTunes on the computer by inertial gestures

A Dream Journey In Taipei

2013 | Android, Museum Design, Interactive Art, Indoor Localization, AR, NFC

Slide Show

2013 | Programming, HTML5

Windows 8 Reimagined

2012 | Windows 8, Interactive Art

Kinect Based Information Kiosk

2012 | Kinect, Interactive Art

Photo Mosaic

2012 | Photo Mosaic, Image Processing

Bailey's Photobooth

2012 | Portrait Enhancement, Image Processing

Usability Evaluation and Redesign

2012 | Usability Evaluation, UI Redesign

Sgraffi

2012 | iOS app

Sleepyhead

2012 | Personal Informatics

Contextual Inquiry Consulting

2011 | Contextual Inquiry